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| stories:uptime2 [2026/07/27 09:13] – gm_ben | stories:uptime2 [2026/07/27 21:23] (current) – added CotC info gm_emma |
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| ==== Crime of the Century ==== | ==== Crime of the Century ==== |
| **Style and tone of this Story:** //To be confirmed.// \\ | **Style and tone of this Story:** Less talk, more action; improvisation; stealth \\ |
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| **Content Warnings:** //To be confirmed.// \\ | **Content Warnings:** No In-Story specific themes as outlined in the [[..:start:cat#list_of_themes_that_will_be_in_the_content_warning_of_stories, If Relevant|CAT policy]] will appear in this Story. \\ |
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| **Story Description:** Crime of the Century is a board game where the players plan and carry out the heist to end all heists. This game is infamous for its detailed mechanics, aiming to make the game as responsive as possible to player actions. The thickness of the manual book and the tedium of carrying out all these rules deters most players, which makes the Bookworm the best introduction to the game. | **Story Description:** Crime of the Century is a board game where the players plan and carry out the heist to end all heists. This game is infamous for its detailed mechanics, aiming to make the game as responsive as possible to player actions. The thickness of the manual book and the tedium of carrying out all these rules deters most players, which makes the Bookworm the best introduction to the game. |
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| This is a mechanics-focused game, where the PCs are encouraged to physically interact with the environment and are given a lot of freedom on how to pull off the heist. | This is a mechanics-focused game, where the PCs are encouraged to physically interact with the environment and are given a lot of freedom on how to pull off the heist. |